• Journey

    Journey

    Despite best efforts, an unexpected real-life journey took me away from the keyboard for a few more days, so a belated day 7: journey. These days I am all for a tight shorter campaign. That doesn’t leave much space for doing journey’s that are not a part of the actual core campaign. My Thursday group…


  • Motive

    Motive

    No more belated posts! Day 6: motive! Two days ago I found out about and read an interesting article on Pelegrane Press – Improvising with GUMSHOE. So of course motive makes me think about the end game. My retrospectives on coming up with adventures usually point that I like one of two things: However I…


  • Ancient

    Ancient

    Hopefully the last in my 2025 belated posts series, day 5: ancient. For the past few years, members of a local gaming group organize one-shots, or mini adventures of a few sessions. These Summer month games fill quickly, and are usually played in a tight schedule. This year I snagged a spot in a D&D…


  • Message

    Message

    Still trying to catch up – day 4: message. When I run games I do not make props. Sometimes I wish I was as I think the physicality of it, the overall impression would benefit the game. The core of the message would be enhanced with all the possible details on the prop – the…


  • Tavern

    Tavern

    Belated day 3: tavern. When I think of this classic fantasy gaming trope – starting in a tavern; i think of my characters. When i make them I do it of a simple and quick idea – usually an archetype with a simple twist, not even a twist, a curiosity I like or find internally…


  • Prompt

    Prompt

    Still catching up, bleated post for day 2: prompt. As a player I love getting a prompt. The feeling of the first thought entering my mind, and then thinking about it – how can it be twisted to useful, but also an unexpected response. For the same reason I love handing them out to players…


  • Patron

    Patron

    First in a series of belated posts deals with the patron prompt. I skimmed a few answers already, and like most, my mind is also drawn to the broader, in game, role of a patron to the characters. The evolution of the patron, the quest giving wizard, the Mr Jonson … is interesting to me.…